‘Elevator: Source,’ an Experiment in Increasingly Meta Endurance
My wife and I had our first official date at a LAN Party back in 2002. It’s an oddly strange realization that our relationship is older than Valve’s Source Engine. In fact, I remember showing Christine the first ever E3 Half-Life 2 tech demo that showed off Source’s revolutionary physics engine. And I remember sitting there, outputting this video of barrels falling down a giant plinko wall to my bedroom TV (yep, even back then I was into building HTPCes– Christine even used to come over every now and then and watch me play Counter-Strike 1.3 matches on that old ass TV) and thinking, “Either I’m dating the coolest chic ever if she’s impressed by this tech demo or she’s a really, really good actress.”
Anyways, this is a long way of saying that I still love the stuff people still do with the Source engine nearly a decade after its creation. And yes, this is a 45-minute long video of a group of friends playing Elevator: Source, a mod that features nothing but fast paced elevator simulation.






